DECREE BALLOT
At the end of each season, the community votes on one decree that reshapes the league. Decrees buff or curse a team's archetype stats, shifting player ratings and future betting odds for the season ahead.
♡ Reminder: every vote permanently alters the league. No pressure ♡
Voting is open for Season 3. The decree with the most votes is applied when the next season begins.
Each vote costs 50 HELLBUX. Buy as many as your balance allows — votes are weighted. You can retract votes for a full refund at any time before the season starts.
Beach the Boats
0 votesBoat Boys lose 1.0 archetype Glove. The dads forget which one's the glove.
- Boat Boys Glove: 6.5 → 5.5
HELLBUX belong to people, not browsers. Sign in with your Future Hell account to open a wallet — 1000 HELLBUX, granted once per person across every Future Hell game.
Reignite the Bob War
0 votesThe Bobs lose 0.5 from every archetype stat. Forum traffic doubles.
- The Bobs Power: 5.5 → 5.0
- The Bobs Glove: 5.5 → 5.0
- The Bobs Soul: 7.5 → 7.0
HELLBUX belong to people, not browsers. Sign in with your Future Hell account to open a wallet — 1000 HELLBUX, granted once per person across every Future Hell game.
Dull the Knives
0 votesOutback Knives lose 1.0 archetype Power. The knives go dull.
- Outback Knives Power: 7.0 → 6.0
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A Tide for the Boats
0 votesBoat Boys gain +1.0 archetype Glove. The dads finally figure out the gloves.
- Boat Boys Glove: 6.5 → 7.5
HELLBUX belong to people, not browsers. Sign in with your Future Hell account to open a wallet — 1000 HELLBUX, granted once per person across every Future Hell game.
Sharpen the Knives
0 votesOutback Knives gain +1.0 archetype Power. The knives find their grip.
- Outback Knives Power: 7.0 → 8.0
HELLBUX belong to people, not browsers. Sign in with your Future Hell account to open a wallet — 1000 HELLBUX, granted once per person across every Future Hell game.
Past decrees
- Season 2: Humble the Champion — Last season's champion loses 0.5 from each archetype stat. Hubris punished.
- Season 1: Console the Runner-Up — Last season's #2 finisher gains 0.5 to each archetype stat. The almost-champ rises.